Building Sustainable Web3 Games with Owned Liquidity & Tokenized Assets

Play and Earn. Not Breed to Earn.

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@tarun.anand over 3 years ago

Quite interesting
I didn't get the part of how have you introduced the liquidity of $ 1MM

If player #1 wants to sell to this pool, who is the buyer?

How does this situation change when we have player #2...to Nth player

How this is different from Steam Community Market Place for Counter Strike for example? People needs to play to earn chests/cases and they can open the chest with key bought from steam. The user then can sell the rare item they got from opening the chest to the marketplace. Now steam can be an AMM. All the benefits from the web3 here I guess is the decentralized/transparency I guess?

@tijel31439 over 3 years ago

https://www.youtube.com/