DALL-E/Every illustration.

How to Figure Out What People Want

Think in sequences, not essences

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Georgia Patrick 9 months ago

AttaBoy, Dan. Write like you mean it and from your experience. I love this because it is you, the founder, talking to me, the founder, and we know obsession with client delight over our own ego is important. No screen shots. No prompt scripts. An article from your head and heart. Hooray.

Dan Shipper 9 months ago

@[email protected] thanks Georgia!

@cshintov 9 months ago

Nice read!

@benjamin.koensgen 9 months ago

I've always found the juxtaposition of Steve Jobs's "It's not the customer's job to know what they want" and the startup advice "Make something people want" both compelling and slightly perplexing. You clarify and provides what i have been seeking. Thank you !

Dan, I was following your train of thought until you transitioned into "Learn to be the right kind of person". The example of restaurant proves the point, however, doesn't solve the problem of software products (which Every and you are likely focused on). Software products don't have as much of semantic feel (like restaurants decoration and zaatar etc).

Could you please expand a little on the ending and tie it back to software products? Thanks.

@chawlagaurav10 9 months ago

@smith.jason.work I feel all products that work in a competitive environment are a culmination of thousands of small details that the maker of the product chose to prioritize, creating a product that feels like it is greater than the sum of its parts. It may not be true for products that don't have to compete, but for products like Skype vs teams, in the software realm, or the users choose based on these layering of details, of how convenient, well thought out something is. As Walt Disney used to say, it is the details that singularly might not matter to a customer, but thousands of details do leave a subconscious mark, that is hard to replicate, and is something users respond to and appreciate nonetheless.

@chawlagaurav10 Interesting. I see. Thank you for expanding on that.

Mike McGuire 3 months ago

As a visual person (designer and product lead) I always lead with an idea. I want to provide something that generates thinking in people. And usually in an appropriate level of fidelity (reality). I’ve never really found raw, fundamental UX Research worth the effort. (But I, also not very good at it). This process, is essentially prompting. And it’s the same thing I do with LLMs. I give them reference designs as a mechanism to trigger the response and it works really well. (I know that we all know this).

The second part is that I am using the LLM to do exactly the same for myself. I feed it artefacts for review and I out (I love my AI focus groups!) and then I push myself to consider and reconsider patterns, and assumptions and ideas. I’d say that the process of using AI is more important to me than the responses whenever I’m trying to create products or features.